Friday, December 26, 2014

Thursday, December 25, 2014

Blender Camera Tracking



Blender Camera Tracking Tutorial Part 1 - Downloading Assets and Tracking the Motion



1. 







2.




https://www.youtube.com/watch?v=0PZ_cxjxexM

Wednesday, December 24, 2014

motion tracking blender



1. need set to 100% (resolution)
2. need set parameters in meterial


Monday, December 22, 2014

Paint texture


need to load the texture.



speed comparision.

http://www.blenderguru.com/articles/proof-that-cycles-is-getting-faster-speed-comparisons/#.VJfWdeAAOg


Paint :clone: have to paint in the same object:

https://www.youtube.com/watch?v=yDGZZYRsyCk


1. join and seperate :
join(ctrl-j)
seperate (edit mode -->p)
3. move cursor ) shift s (edit mode) 很好用




2.

很不錯的影片:
https://www.youtube.com/watch?v=gacSqM7kHGg


http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Paint_System#Stencil_mapping


Option consistency

Options were grouped more consistently between paint modes in this release. Stroke modes can be changed via a drop-down menu and by pressing A in the viewport. For modes that support masking, A selects everything instead, when masking is active.

Spacing Pressure Support

Spacing based on stylus pressure. More pressure means dabs are closer together.

Absolute Jittering Mode

Jittering of strokes in 2.66 is done relatively to the brush size. It is possible now to set the jittering amount in pixels, keeping the size independent and allowing for brush spreads greater than before. To switch to absolute mode, press the lock icon next to the jittering amount slider.

Overlay support

Overlay options in yellow.
All paint modes that use textures now support overlay. Overlay now works slightly differently than older blender versions. There is separate overlay control for the brush itself (under the tool options) and for brush textures. There is also the ability to turn a specific overlay off while a stroke is in progress by clicking the brush icon next to the overlay slider.

New Texture Mapping Modes

Random mapping

Simply picks a random texture coordinate to sample from for each dab.

Stencil mapping

Stencil mapping, model by vitos1k.















https://www.youtube.com/watch?v=24qUFDdZAG8


Monday, December 15, 2014

face

2. mirror

https://www.youtube.com/watch?v=0QT1GNMevfc





1. 可以同時選:


Select Mode Header Widgets


Edit mode selection buttons
In Edit mode there are three different selection modes. You can enter the different modes by selecting one of the three buttons in the toolbar.
Using the buttons you can also use more than one selection mode at a time by ⇧ ShiftLMB Template-LMB.png clicking the buttons.
Vertices
Selected vertices are drawn in orange, unselected vertices in black, and the active or last selected vertex in white.
Edges
In this mode the vertices are not drawn. Instead the selected edges are drawn in orange, unselected edges black, and the active or last selected edge in white.
Faces
In this mode the faces are drawn with a selection point in the middle which is used for selecting a face. Selected faces and their selection point are drawn in orange, unselected faces are drawn in black, and the active or last selected face is highlighted in white.



2. 

makehuman








https://www.youtube.com/watch?v=2hylWVut7z0

motion tool



Blender Motion Capture Addon - Tutorial 1 - Basic Retargeting






Friday, December 5, 2014

Monday, November 24, 2014

blender 研究



11.21 動畫


































11.21 3d text



















11.21
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Objects/Groups_and_Parenting



11.21





11.24 add on list
http://blenderaddonlist.blogspot.tw/



11.24 physical engine:

Blender 2.6 Tutorial 14 - Recording Physics Pt 1 / 2


變厚度:
1.add modification --> solidify

1.glossy:
2.cycle render
3. material
















@skin modifier
https://www.youtube.com/watch?v=ezZjV6yfbbE






















skin resize: ctrl+A

















key:









https://www.youtube.com/watch?v=E4pSjOd94Lw






Friday, November 14, 2014

設計



雲 cloud


https://www.youtube.com/watch?v=L1YZt_U-Vf8


gimp 著色




1. 色調分離

2. 如何著色:


 區分
1. 色相
2.彩度
3.亮度

參考資料
2.1 善用依顏色選取 然後可以就選取範圍 著色




3. 對比
參考資料
http://content.edu.tw/vocation/art/ks_hc/htm/content/ch06/newpage5.htm




4. 善用灰階 --> 邊緣 --> 臨界值

5.色彩轉為透明 然後重疊 修邊


6. 鎖定透明版:




























7.選取+著色
























8. 了解羽化 及 編輯器 的用法























9.依路徑描邊 :



10 雲霧感


gimp繪圖



















雲霧:
描繪--> flog


3. 光影--> 超新星

4. 方塊

GIMP 2.8.10 Python Console

GIMP 2.8.10 Python Console

filter-->python
1. example:
http://gimpbasic.blogspot.tw/2011/10/55.html

























2. more info. in website

http://gimpbook.com/scripting/

Thursday, November 13, 2014

GIMP : 練習題



text path.


1.鎖定 透明版的功能
  • 之後,在文字圖層上,所有運算,將只作用在有顏色的地方。
  • 透明的部份,將不會有任何反應。
學會漸層工具 l:












2. 曲線文字:路徑的運用


3.描邊:

4.去背:

https://www.youtube.com/watch?v=SoSxBeFsEkQ


5. 光線效果

https://www.youtube.com/watch?v=prsdDtXxkRE


兩種灰階方法:
1. image -->gray
2. 去彩度



3. 色版混和器